Real apps. Not mockups.

Make an iPhone app.
On your iPhone.

No PC. No code. Design your app the way it actually works — and it runs, right now, in your hand.

Building an app is hard

One idea. Three jobs.
Five tools.

1

Plan it — in a doc nobody reads twice.

2

Design it — in a tool that can't run it.

3

Build it — and find out half of it can't be built.

Three teams, five tools, and a handoff at every step — where ideas get lost and rework begins.

A beautiful design that doesn't run is still just a picture.

However well you design it, making it work is a completely different problem.

And most of “building” is the same work, over again.

Screens. Lists. Forms. APIs. Every app repeats them — and every team rebuilds them from zero.

No PC.
No Code.

Layerz — design your app the way it works.

Native design, pre-built behaviors, zero code. A little to learn, nothing to fear.

How it works

An app is design, data, and behavior.
Layerz is all three — running.

01

Design

Draw with real native components. Auto Layout, stacks, lists, tabs. What you draw is the app.

Designing a screen with native components in Layerz
02

Data

Define your data, bind it to the screen. Change the data — the screen follows. This is where a mockup becomes an app.

Editing data in Layerz — the bound list UI updates instantly
03

Behavior

Action Flow: tap → navigate, load, branch, call a real API. “If this, then that.” No code.

The Action Flow editor defining app behavior without code
04

Run

No build step. No waiting. It just runs — on iPhone, iPad, and Mac. Share the file; anyone can run it.

The same Layerz app running on iPhone, iPad, and Mac

The difference

Prototypes pretend.
Layerz apps run.

Other tools

  • Screens that look tappable
  • Fake data, hardcoded text
  • “Imagine an API here”
  • Export → hand off → rebuild

Layerz

  • Native components that actually respond
  • Your data model, live-bound to UI
  • Real API calls with real responses
  • The design is the app. Run it.

Built on native iOS — not a web page in a frame.

Who it's for

Whatever seat you're in,
you ship the app.

Planner

Plan screen by screen. Define the data, connect it — your plan is the app.

Designer

Design with the real components. A few limits, yes — but what you design is what ships. No more “we can't build this.”

Server Developer

Your backend is done? Point Layerz at your API and you have a client — today.

Solo Dev

Prototype fast, then keep going — all the way to a finished app.

Hobbyist

Camera, location, sensors, media. Build the fun little app you always wanted.

Features

Everything a real app needs.
Already built in.

Action Flow

Navigate, change data, branch on conditions — “if this, then that.” Connect a flow to any event, no code.

Live API

Import an OpenAPI or Swagger spec with auth and retries, then bind live responses straight to your screens.

Data & Transformer

Design your own data model, bind it to UI, and map API responses to your screens on a visual node canvas.

Camera & Live Filters

A real camera view with 38 chainable filter effects — capture straight into your data or Photos.

Device Services & Media

React to timers, battery, connectivity, and location. Bring in Lottie animations, video, and audio.

Design System

Color and typography tokens, grouped into themes. Switch the theme, re-skin the whole app — light and dark included.

FAQ

Questions, answered

Do I need to know how to code?
No. You design visually, define data, and add behavior with Action Flow — all without writing code. If you can describe what your app should do, you can build it.
Is this just clickable mockups, like other prototyping tools?
No. Layerz apps actually run. They use real native components, hold real data, run real logic, and can call live APIs — so what you build behaves like a real product, not a slideshow.
What can my app connect to?
Any HTTP API. Import an OpenAPI 3.x or Swagger 2.0 spec (or a JSON Schema) from a file or URL, configure auth and retries, and bind the responses straight to your screens.
Which devices does it work on?
iPhone, iPad, and Mac. It's one project you can pick up and continue on any of your Apple devices, and you can switch device and theme while you design.
Can I share what I build?
Yes. Share your .layerz file and anyone can open and run it in Layerz for free.
How much does it cost?
Layerz is free to download and try on the App Store and Mac App Store. Start building today.

Your iPhone is the only tool
you need.

Free on iPhone, iPad, and Mac. Build your first app before your coffee goes cold.

Download on the App StoreDownload on the Mac App Store

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