Built by Claude with the Layerz Canvas MCPFully editable .lcanvas
Claude at the Controls
A 20-second film with a heads-up display tracking every action Claude takes while it builds a title card in Layerz Canvas.
Vector shapes and keyframes playing live in your browser — no video file. Click it to pause.Open full screen
The prompt behind it
Claude made this from the prompt below, working directly in Layerz Canvas through its MCP server. Paste it into Claude (Claude Code or Claude Desktop) with the Layerz Canvas MCP connected and it builds a new take on the same canvas — then you take over. Connect the MCP server
Prompt
Build this in Layerz Canvas using the layerz-canvas MCP.
Create a 20-second product film at 1920×1080, 60 fps: we watch Claude build a title card in Layerz Canvas while a heads-up display (HUD) logs each action it takes, in real time.
Look: dark studio #0F1013, canvas area #FAFAF7, Claude clay #D97757 for the HUD, violet #7C5CFF for Layerz Canvas selection handles, teal #2DD4BF for "done" ticks. Monospace for the HUD, system sans 700/400 for the design. Thin 1 px HUD lines with corner brackets.
Layout: the Layerz Canvas window fills the left two thirds; a translucent HUD column sits on the right with a header "CLAUDE · LIVE" and a pulsing clay dot.
Beats
- 0–2s: HUD boots: corner brackets draw on, the header types, a line reads "brief: title card, 'Night Market'".
- 2–5s: HUD logs "new artboard 1920×1080"; the canvas area expands from a point. Log "background #1B1033" — the artboard floods deep purple.
- 5–9s: log "draw lanterns ×5"; five lantern shapes (rounded rectangles with tops) pop in one by one along a sagging string path that draws on. Violet selection boxes flash around each as it's created.
- 9–12s: log "title, 900 weight"; "NIGHT MARKET" drops in per letter. Log "animate: drop, stagger 0.05s" with a tiny timeline bar filling inside the HUD.
- 12–15s: log "glow on lanterns"; lanterns gain warm glow one by one, and 60 sparkle particles drift up.
- 15–18s: log "export mp4"; a progress bar in the HUD fills, a teal tick appears. The camera pushes into the finished title card so it fills the frame.
- 18–20s: end card: "Claude × Layerz Canvas", HUD brackets closing around it, small "layerz.app/canvas".
Craft notes: each HUD line appears exactly when its action starts on the canvas; HUD text is never longer than one line; only one action at a time; the clay dot pulses faster while Claude is working, steady when idle.
Edit it yourself
Change colours, text and type in the inspector.
Drag keyframes, reshape easing curves and retime any move.
Ask Claude for changes through the MCP, then fine-tune by hand.
Export it as an image, a video, Lottie or a web page like this one.